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Answer by cjdev

You can do it but it's not pretty, you need to use the types and reflection like this: List componentList = new List(); componentList.Add(typeof(Rigidbody)); componentList.Add(typeof(Animator)); GameObject go = new GameObject("MyGameObject"); foreach(Type component in componentList) { var methodInfo = typeof(GameObject).GetMethods().Where(x => x.IsGenericMethod) .Where(x => x.Name == "AddComponent").Single(); var addComponentRef = methodInfo.MakeGenericMethod(component); addComponentRef.Invoke(go, null); }

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